We are teachers, educators, methodologists and parents. Just like you, we care about the quality of education of young people. Our students, pupils, our children, the young generation that will someday spread their wings and organize this world.
We want them to enter adulthood having skills that will make their and our lives better. Skillfully communicating, efficiently using new technologies, thinking creatively and constructively, solving problems independently. With an unflagging curiosity of the world and with open minds. Aware of their gifts and limitations. Supporting innovation, ready for change.
These needs were what brought Knowla to life.
We recognize the importance of technological and social changes in the modern world, especially in the area of new forms of communication and information processing and their impact on education models. As educators, methodologists, and didactics specialists, we do not want and cannot remain indifferent to these phenomena. We feel that the traditional model of teaching, based on the memory acquisition of knowledge, is not appropriate to the needs of the modern information society.
Fun claims it's ready for classes!
With Knowla, learning takes the form of educational entertainment – according to research, the most effective method of conveying information and shaping social attitudes. Knowledge is embedded in an interesting, engaging form, which makes students’ minds more open, and they themselves do not even feel that they are learning. Playing is conducive to showing initiative and independence, finding ways to solve problems or learn how to interact with others well. It is a way to engage children in learning, to build a lively interaction between students and teachers, and to achieve a faster and more permanent mastery of the knowledge and skills transferred.
Ideas for classes with Knowla have their roots in STREAM methodology (Science, Technologies, Robotics, Engineering, Arts, Mathematics). Lessons take the form of workshops and projects, thanks to which the acquisition of knowledge takes place in action – it is faster and more lasting. They not only improve the ability to think logically and critically, but also stimulate creativity and imagination.
Knowla uses game mechanics for educational situations, making ordinary learning activities just as exciting for students as playing games. Thanks to that, students are more likely to be active and undertake challenges. It increases their engagement and motivation to work, and improves focus.
Knowla creates an educational environment close to the IL method. While performing planned activities and tasks, students are immersed in the digital reality created by multimedia. They learn by experiencing and acting, and the virtual world allows them to make mistakes without any risk and draw conclusions for the future.
Are you a teacher or an educator? Do you run an educational institution, or are you a parent involved in education?
Please feel free to contact us. We will provide you with all the information, advise, and help you make the best choice. Just like you, we want to improve the quality of our children’s education!